Group Crit - End of Term
- Mar 29, 2018
- 2 min read
Todays studio time was spent completing a grouo crit in the fine art studio. I found it really interesting to hear what other people had been up to, and found that the feedback given to other people such as “try to focus on what it is you want to achieve and what your work is about” was also relevant to me.
I have always struggled in assessment situations to be thorough enough in my explanations, and often come to the end of a crit and realise that actually Ihsvent explained myself or what I wanted to say interns of my journey and evaluating my journey at all. This was only partially the case today in the first instance, as I eventually got into quite an important and in depth discussion with Sam and Deméter about end user contexts and thinking about the outcome of my project in reference to its format. We discussed the idea of making a puzzle and how to incorporate the interactive element I wanted to have present, but that also I could use video work again to support this style of work and actually maybe I need to experiment into the puzzle idea a bit more.
Not only this, but I was also aware of the fact that I need to try and focus on what I want the puzzle to actually have on it in terms of the image it presents and if the choice of image successfully portrays what I want to be achieved in the work.
I think it would be an interesting idea to have the puzzle pieces explored in a less conventional way, as perhaps the puzzle itself is too conventional and monotonous, or too reflective of the everyday routine. I would also need to take into consideration in a gallery situation or exhibition space for the end user context that the size of the puzzle pieces would have a huge effect on the actual usage of the puzzle, as a 1000% would perhaps be something that would be completed over the course of the whole exhibition, while larger pieces would mean the puzzle could be repeated several times.
I have also had the thought in the back of my head that I could use other child like materials used for building and making such as jenga blocks or shape fitting exercises that relate to identity and appearance, perhaps using responses from the survey I sent out to focus the shapes onto the insecurities people highlighted about themselves. I would need to consider the effect of each ‘game’ and what that would mean conceptually in the connect of identity.
Another thing that was touched on by myself in the presentation was my brief look into meta perceptions, which sparked a small conversation in the crit for the need for research into things like relational aesthetics and meta perceptions.



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